Self-initiated study — motion design
Apple Musicconcept study
A 20-second study in how color, a 3D object and sound can make a music app feel alive.
The idea
Instead of a faithful demo of the interface, a looser, more artistic take: the color of each album cover spills into the background, a 3D object moves with the music, and type carries the message.
How it moves
Color
Each track sets its own mood. The palette is pulled from the album cover and spills into the background, so the whole scene changes with the song.
Object
A 3D headphone model, brought into After Effects through Cinema 4D Lite, moves as the track changes.
Type and sound
Kinetic type delivers the tagline, a waveform in the player bar plays along with the track, and sound effects tie each transition together.
Three tracks, three palettes.



From the dock to the tagline.


Process notes
My second music-app study, after an earlier one on Spotify. I started from a storyboard that opens on the macOS dock, moves to the tagline and closes on the logo, and chose a looser, more artistic direction over a faithful interface demo. Along the way I swapped the headphones in the storyboard for a 3D model that moves with each track, then added sound waves and sound effects.
Conceptual study piece, non-commercial. All brands, music and artists belong to their respective owners.